Oralon

A wind sorcerer of the Skycaller Clan

Description:

Name: Oralan Skycaller Player: Warren Burgess_ Class: Sor (Air Elemental Blood Line) _ Level: _3Race: Human Xp:3495 Need to advance: 1900 Cost Stat Score Mod 0 Str 10 +0 5 Dex 14 +2 3 Con 13 +1 3 Int 12 +1 2 Wis 13 +1 7 Cha(+2) 17 +3 20 Total Spent

AC total Armor 10% Dex Magic Shield 14 2 +2 0 0 Saves Total Base Mod Magic Mis Fort 2 1 1 Reflex 3 1 2 Will 4 3 1

Initiative +2 Touch AC 12 Flat foot AC 12 HP: 23 Wounds

Base Speed With Armor Fly/Maneuver Swim Climb Burrow 30 30 0 15 15 0

Base Attack:

Weapons: Weapon Attack Bonus Critical Range Type Damage Morning Star +1 20/x2 N/A B/P 1D8 Short Bow +3 20/x3 60ft P 1D6(+1)

Gear: Issued: Backpack, Cloak, Bedroll, suit of leather armor. Personal 1 Belt pouches, 10 days rations, 5 tinder twigs, 2 smoke stick, explorer’s outfit, 2 sun rods, 50ft Silk rope, Flint & Steel, Scroll case, Waterskin, Ink vial With ink, 2 sheets of paper, 2 ink pens, 2 empty flasks, 3 pieces of chalk, and 20 arrows, 8gp

Skills: Skill Name Total Ability Mod Ranks Misc Trained Class Acrobatics 2 Dex 2 Appraise 5 Int 1 1 3 Yes Bluff 9 Cha 3 3 3 Yes Climb 0 Str 0 Craft Alchemy 6 Int 1 2 3 Yes Craft_ 1 Int 1 Yes Craft_ 1 Int 1 Yes Diplomacy 3 Cha 3 Disable Device 2 Dex 2 Disguise 3 Cha 3 Escape Artist 2 Dex 2 Fly 2 Dex 2 yes Handle Animal 3 Cha 3 Heal 1 Wis 1 Intimidate 3 Cha 3 Yes Knowledge (Arcana) 6 Int 1 2 3 Yes Knowledge (Dungeon) 1 Int 1 Knowledge (Engineer) 1 Int 1 Knowledge (Geography) 1 Int 1 Knowledge (History) 1 Int 1 Knowledge (Local) 1 Int 1 Knowledge (Nature) 1 Int 1 Knowledge (Nobility) 1 Int 1 Knowledge (Planes) 5 Int 1 1 3 Yes Knowledge (Religion) 1 Int 1 Linguistics 1 Int 1 Perception 1 Wis 1 Perform_ 3 Cha 3 Profession_ 1 Wis 1 Yes Profession_ 1 Wis 1 Yes Profession_ 1 Wis 1 Yes Ride 2 Dex 2 Sense Motive 1 Wis 1 Sleight of Hand 2 Dex 2 Spell Craft 7 Int 1 3 3 Yes Stealth 2 Dex 2 Survival 1 Wis 1 Swim 0 Str 0 Use magical device 9 Cha 3 3 3 Yes

Feats:

Arcane Strike (Combat) P.82 You draw upon your arcane power to enhance your weapons. Prerequisite: Ability to cast arcane spells. Benefit: As a swift action, you can imbue your weapons with a fraction of your power. For 1 round, your weapons deal +1 damage and are treated as magic for the purpose of overcoming damage reduction. For every five caster levels you possess, this bonus increases by +1, to a maximum of +5 at 20th level.

Point Blank Shot (Combat) P. 92 You are especially accurate when making ranged attacks against close targets. Benefit: You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.

Precise Shot (Combat) You are adept at firing ranged attacks into melee. Prerequisite: Point Blank Shot. Benefit: You can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard –4 penalty on your attack roll.

Class features: Blood line Power (Electric Ray 1D6+1), Cantrips, Eschew Materials, Elemental Resistance (Ex): resist 10 vs. Electricity

Racial Features: Human Racial Traits +2 to one ability score: Human characters get a +2 bonus on one ability score of their choice at creation, to represent their varied nature. (Charisma) Medium: Humans are Medium creatures, and have no bonuses or penalties due to their size. Normal Speed: Humans have a base speed of 30 feet. Bonus Feat: Humans select one extra feat at 1st level. Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level. Weapon Training: Humans are proficient with any one martial weapon of their choice, in addition to those granted by class proficiencies. This weapon must be chosen at 1st level and cannot be changed. (Short Bow) Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). Favored Class: Humans can choose any one class as their favored class at 1st level. Once made, this choice cannot be changed. (Sorcerer) Known Languages: _Common, Elemental

Spells Per day: 6/0/0/0/0/0/0/0/0 Spells Known: Spell Name/PG # Level DC Dancing Lights (Will-o-Wisp) 0 13 Read Magic (arcane lore) 0 13 Daze (lesser wind binding) 0 13 Prestidigitation 0 13 Flare 0 13 Shield (lesser wind ward) 1 14 Sleep (Winds of slumber) 1 14 Lighting hands 1 14 Magic Missile 1 14/N/A

Bio:

Oralon

Naze Valley Rangers PatrickW shadowwalker